A tabletop wargame masquerading as a TTRPG.

In closed playtest — 2026

What it is

Breakthrough Tactics is a tactical roleplaying game set in 2075. You run a small private military team working the gray zone: contested cities, failed states, corporate turf, and the places governments would rather not send their own people.

The rules are built so that tactics that work in reality work here, and tactics that don't, don't. Fire superiority matters. Being shot at matters even when it misses. Cover, sightlines, and who acts next decide fights more than hit points do.

What's being built

Where it stands

The rules are in their third major revision and have been run through simulation and stress-test rounds. The next step is people. A small closed playtest is being assembled now; a public preview follows once it has done its job.

Playtest interest, questions, or anything else:
[email protected]